The Crucible of Commerce: Path of Exile 1's Player-Driven Economy
At the heart of Path of Exile 1's enduring ecosystem lies a complex, unregulated, and fascinating construct: its entirely player-driven economy. Unlike games with fixed vendor prices or auction houses, PoE 1's market is a living entity governed by supply, demand, and the game's most fundamental item: **Currency Orbs**. These orbs, serving dual purposes as both crafting materials and trade...
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